GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation Paper • 2609.24981 • Published 12 days ago • 72
WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory Paper • 2609.24984 • Published 12 days ago • 157
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay Paper • 2609.25001 • Published 12 days ago • 131
Rethinking On-Policy Distillation of Large Language Models II: One Training Example Paper • 2609.04172 • Published 30 days ago • 104
SolarWM: Open Data and Scalable Training for Long-Horizon Video World Models Paper • 2609.02886 • Published about 1 month ago • 118
On the Design of Qwen3.8-Next Architecture: Evaluation, Efficiency, and Training Stability Paper • 2608.30320 • Published Aug 31 • 63
UrbanGround: From Local Perception to Spatial Agency in a Real-Scale City Paper • 2608.27456 • Published Aug 27 • 88
Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published Aug 26 • 60
Parallelized Autoregressive Decoding for Omni-Modal Dense Video Captioning Paper • 2607.02963 • Published Jul 3 • 28
OSWorld2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks Paper • 2606.29537 • Published Jun 28 • 25