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Oct 14

TensorCast: The Missing Tensor Management Layer in Large Language Model Infrastructure

Modern LLM infrastructure increasingly manages tensors not only as computation data, but also as persistent states shared across distributed components. Existing systems optimize individual tensor management tasks, such as model weight loading, KV cache management, and checkpoint synchronization, by deeply integrating task-specific mechanisms with execution engines, networks, or storage backends. However, this specialization creates isolated silos that hinder the reuse and composition of tensor management strategies across evolving LLM workloads. In this paper, we identify tensor lifecycle management as a missing abstraction layer in LLM infrastructure and propose Tensor-as-a-Service (TaaS), which decouples tensor state management from computation logic. We design and build TensorCast, a distributed tensor management layer that provides first-class tensor abstractions, programmable lifecycle primitives, and a runtime that separates tensor management policies from execution mechanisms. This enables developers to write tensor management programs using TensorCast APIs while transparently leveraging distributed execution and data movement. We integrate TensorCast with vLLM and SGLang and evaluate it across diverse tensor lifecycle workloads, including model weight materialization, weight synchronization, KV cache management, and programmable request routing. Our results show that TensorCast achieves competitive performance with specialized tensor management systems while enabling new cross-component optimization policies. A programmable policy implemented with TensorCast improves median TTFT by up to 93.2% under highly concurrent multi-turn agent workloads.

  • 8 authors
·
Aug 5

FlashBoot: Sub-Second Weight Loading for Large Models at Rack Scale

Flagship Mixture-of-Experts (MoE) models are growing fast along two axes at once: total parameter count and the number of experts. In elastic deployment scenarios, many GPUs across many nodes must become serving-ready quickly, and this growth makes weight loading a noticeable part of the latency budget. Even on NVIDIA's GB300 NVL72, today's state-of-the-art loaders leave most of that bandwidth unused. The losses are structural: (C1) weight memory is fragmented into tens of thousands of per-tensor objects, so transfers run far below link bandwidth; (C2) cross-node replication is gated by NCCL communicator setup, which costs 10-110 s before a single weight byte moves; and (C3) the existing cross-node GPU->GPU clone path is serial and scales poorly to concurrent multi-node bring-up. We present FlashBoot, a hardware-friendly, framework-workflow co-designed weight-loading subsystem built on SGLang. At its core is FabricArena, a contiguous, exportable and inter-node addressable tensor memory layout. On top of it, FlashLoad loads from CPU as a single bulk, zero-copy transfer, and FlashClone replicates a resident model from a remote GPU via a remote-mapping mechanism that removes NCCL setup. In experiments on NVL72 with DeepSeek-V4-Pro and DeepSeek-V4-Flash, FlashClone maps remote weight memory in ~10 ms (versus 10-110 s for NCCL) and sustains >=700 GB/s per clone. Against the state of the art, FlashBoot accelerates single-node weight loading by up to 50x (from 20.1 s to 0.4 s) and concurrent rack-level weight loading by >270x (from 87 s to 0.32 s). Our code will be made publicly available.

  • 6 authors
·
Aug 8

Accelerating In-Browser Deep Learning Inference on Diverse Edge Clients through Just-in-Time Kernel Optimizations

Web applications are increasingly becoming the primary platform for AI service delivery, making in-browser deep learning (DL) inference more prominent. However, current in-browser inference systems fail to effectively utilize advanced web programming techniques and customize kernels for various client devices, leading to suboptimal performance. To address the issues, this paper presents the first in-browser inference system, nn-JIT.web, which enables just-in-time (JIT) auto-generation of optimized kernels for both CPUs and GPUs during inference. The system achieves this by using two novel web programming techniques that can significantly reduce kernel generation time, compared to other tensor compilers such as TVM, while maintaining or even improving performance. The first technique, Tensor-Web Compiling Co-Design, lowers compiling costs by unifying tensor and web compiling and eliminating redundant and ineffective compiling passes. The second technique, Web-Specific Lite Kernel Optimization Space Design, reduces kernel tuning costs by focusing on web programming requirements and efficient hardware resource utilization, limiting the optimization space to only dozens. nn-JIT.web is evaluated for modern transformer models on a range of client devices, including the mainstream CPUs and GPUs from ARM, Intel, AMD and Nvidia. Results show that nn-JIT.web can achieve up to 8.2x faster within 30 seconds compared to the baselines across various models.

  • 12 authors
·
Sep 16, 2023

Coverage-Guided Tensor Compiler Fuzzing with Joint IR-Pass Mutation

In the past decade, Deep Learning (DL) systems have been widely deployed in various domains to facilitate our daily life. Meanwhile, it is extremely challenging to ensure the correctness of DL systems (e.g., due to their intrinsic nondeterminism), and bugs in DL systems can cause serious consequences and may even threaten human lives. In the literature, researchers have explored various techniques to test, analyze, and verify DL models, since their quality directly affects the corresponding system behaviors. Recently, researchers have also proposed novel techniques for testing the underlying operator-level DL libraries (such as TensorFlow and PyTorch), which provide general binary implementations for each high-level DL operator for running various DL models on many platforms. However, there is still limited work targeting the reliability of the emerging tensor compilers, which aim to directly compile high-level tensor computation graphs into high-performance binaries for better efficiency, portability, and scalability. In this paper, we target the important problem of tensor compiler testing, and have proposed Tzer, a practical fuzzing technique for the widely used TVM tensor compiler. Tzer focuses on mutating the low-level Intermediate Representation (IR) for TVM due to the limited mutation space for the high-level IR. More specifically, Tzer leverages both general-purpose and tensor-compiler-specific mutators guided by coverage feedback for evolutionary IR mutation; furthermore, Tzer also performs pass mutation in tandem with IR mutation for more effective fuzzing. Our results show that Tzer substantially outperforms existing fuzzing techniques on tensor compiler testing, with 75% higher coverage and 50% more valuable tests than the 2nd-best technique. To date, Tzer has detected 49 previously unknown bugs for TVM, with 37 bugs confirmed and 25 bugs fixed (PR merged).

  • 5 authors
·
Feb 20, 2022

Shift Parallelism: Low-Latency, High-Throughput LLM Inference for Dynamic Workloads

Efficient parallelism is necessary for achieving low-latency, high-throughput inference with large language models (LLMs). Tensor parallelism (TP) is the state-of-the-art method for reducing LLM response latency, however GPU communications reduces combined token throughput. On the other hand, data parallelism (DP) obtains a higher throughput yet is slow in response latency. Best of both worlds does not exist, and it is not possible to combine TP and DP because of the KV cache variance across the parallelisms. We notice Sequence Parallelism (SP - Ulysses in training) has similar properties as DP but with KV cache invariance. We adapt SP to inference, and combine it with TP to get the best of both worlds. Our solution: Shift Parallelism. Shift Parallelism dynamically switches across TP and SP, and minimizes latency in low traffic without losing throughput in high traffic. The efficient GPU communications of Shift Parallelism yields up to i) 1.51x faster response in interactive workloads and ii) 50% higher throughput in batch workloads, compared to a TP-only solution. We evaluate Shift Parallelism with real-world production traces with dynamic traffic patterns as well as synthetic benchmarking patterns across models, context sizes, and arrival rates. All results affirm the same: Shift Parallelism has a better the latency vs. throughput tradeoff than TP or DP, and hence obtains low latency without degrading throughput in dynamic workloads.

  • 6 authors
·
Jan 25

EinHops: Einsum Notation for Expressive Homomorphic Operations on RNS-CKKS Tensors

Fully Homomorphic Encryption (FHE) is an encryption scheme that allows for computation to be performed directly on encrypted data, effectively closing the loop on secure and outsourced computing. Data is encrypted not only during rest and transit, but also during processing. However, FHE provides a limited instruction set: SIMD addition, SIMD multiplication, and cyclic rotation of 1-D vectors. This restriction makes performing multi-dimensional tensor operations challenging. Practitioners must pack these tensors into 1-D vectors and map tensor operations onto this one-dimensional layout rather than their traditional nested structure. And while prior systems have made significant strides in automating this process, they often hide critical packing decisions behind layers of abstraction, making debugging, optimizing, and building on top of these systems difficult. In this work, we approach multi-dimensional tensor operations in FHE through Einstein summation (einsum) notation. Einsum notation explicitly encodes dimensional structure and operations in its syntax, naturally exposing how tensors should be packed and transformed. We decompose einsum expressions into a fixed set of FHE-friendly operations. We implement our design and present EinHops, a minimalist system that factors einsum expressions into a fixed sequence of FHE operations. EinHops enables developers to perform encrypted tensor operations using FHE while maintaining full visibility into the underlying packing strategy. We evaluate EinHops on a range of tensor operations from a simple transpose to complex multi-dimensional contractions. We show that the explicit nature of einsum notation allows us to build an FHE tensor system that is simple, general, and interpretable. We open-source EinHops at the following repository: https://github.com/baahl-nyu/einhops.

  • 3 authors
·
Jul 10, 2025

Where Post-Training Quantization Breaks Text Embedders: A Measured Map Across Four Embedder Families

Weight-only post-training quantization is the cheapest way to shrink a retrieval embedder, and the received advice for applying it -- protect the embedding table, allocate bits by module sensitivity, prefer a ranking-aware objective over weight reconstruction -- was carried into LLM quantization largely intact. We test that advice on retrieval embedders directly, quantizing five checkpoints from four architecture families across a grid of bit widths and group sizes, and isolating the embedding, attention and feed-forward blocks at each width. Every heuristic fails to transfer as stated. The embedding table never emerges as the dominant isolated protection priority in any family, despite being the largest tensor in several of them. Module sensitivity does not survive as a transferable ordering: at INT4/g16 the spread between modules is too small to allocate against, at INT3 the ordering becomes family-dependent and joint damage stops being the sum of its parts, and at INT2 comparable reconstruction error accompanies retention ranging from 1.3 to 65.9 percent of full precision. A cheap reconstruction proxy is useful for screening uniform bit widths but substantially less reliable for choosing which tensors to protect; its apparent strength across the whole grid is a range-extension artifact. A distilled 109M student at INT3 holds 78.04 NDCG@10 in 68.4 MB and dominates the extreme-PTQ arm of its own 0.6B teacher, 297.9 MB at 64.46, on both size and quality -- but only inside the task it was distilled for. Sizes are byte counts of files that exist rather than arithmetic estimates, and the measurement repository carries the byte provenance for every one of them.

  • 1 authors
·
Sep 13

The Price of Freedom: Exploring Expressivity and Runtime Tradeoffs in Equivariant Tensor Products

E(3)-equivariant neural networks have demonstrated success across a wide range of 3D modelling tasks. A fundamental operation in these networks is the tensor product, which interacts two geometric features in an equivariant manner to create new features. Due to the high computational complexity of the tensor product, significant effort has been invested to optimize the runtime of this operation. For example, Luo et al. (2024) recently proposed the Gaunt tensor product (GTP) which promises a significant speedup. In this work, we provide a careful, systematic analysis of a number of tensor product operations. In particular, we emphasize that different tensor products are not performing the same operation. The reported speedups typically come at the cost of expressivity. We introduce measures of expressivity and interactability to characterize these differences. In addition, we realized the original implementation of GTP can be greatly simplified by directly using a spherical grid at no cost in asymptotic runtime. This spherical grid approach is faster on our benchmarks and in actual training of the MACE interatomic potential by 30%. Finally, we provide the first systematic microbenchmarks of the various tensor product operations. We find that the theoretical runtime guarantees can differ wildly from empirical performance, demonstrating the need for careful application-specific benchmarking. Code is available at https://github.com/atomicarchitects/PriceofFreedom.

  • 4 authors
·
Jun 16, 2025

Benchmarking and Dissecting the Nvidia Hopper GPU Architecture

Graphics processing units (GPUs) are continually evolving to cater to the computational demands of contemporary general-purpose workloads, particularly those driven by artificial intelligence (AI) utilizing deep learning techniques. A substantial body of studies have been dedicated to dissecting the microarchitectural metrics characterizing diverse GPU generations, which helps researchers understand the hardware details and leverage them to optimize the GPU programs. However, the latest Hopper GPUs present a set of novel attributes, including new tensor cores supporting FP8, DPX, and distributed shared memory. Their details still remain mysterious in terms of performance and operational characteristics. In this research, we propose an extensive benchmarking study focused on the Hopper GPU. The objective is to unveil its microarchitectural intricacies through an examination of the new instruction-set architecture (ISA) of Nvidia GPUs and the utilization of new CUDA APIs. Our approach involves two main aspects. Firstly, we conduct conventional latency and throughput comparison benchmarks across the three most recent GPU architectures, namely Hopper, Ada, and Ampere. Secondly, we delve into a comprehensive discussion and benchmarking of the latest Hopper features, encompassing the Hopper DPX dynamic programming (DP) instruction set, distributed shared memory, and the availability of FP8 tensor cores. The microbenchmarking results we present offer a deeper understanding of the novel GPU AI function units and programming features introduced by the Hopper architecture. This newfound understanding is expected to greatly facilitate software optimization and modeling efforts for GPU architectures. To the best of our knowledge, this study makes the first attempt to demystify the tensor core performance and programming instruction sets unique to Hopper GPUs.

  • 6 authors
·
Feb 20, 2024

Exploring the Performance Improvement of Tensor Processing Engines through Transformation in the Bit-weight Dimension of MACs

General matrix-matrix multiplication (GEMM) is a cornerstone of AI computations, making tensor processing engines (TPEs) increasingly critical in GPUs and domain-specific architectures. Existing architectures primarily optimize dataflow or operand reuse strategies. However, considering the interaction between matrix multiplication and multiply-accumulators (MACs) offers greater optimization potential. This work introduces a novel hardware perspective on matrix multiplication, focusing on the bit-weight dimension of MACs. We propose a finer-grained TPE notation using matrix triple loops as an example, introducing new methods for designing and optimizing PE microarchitectures. Based on this notation and its transformations, we propose four optimization techniques that improve timing, area, and power consumption. Implementing our design in RTL using the SMIC-28nm process, we evaluate its effectiveness across four classic TPE architectures: systolic array, 3D-Cube, multiplier-adder tree, and 2D-Matrix. Our techniques achieve area efficiency improvements of 1.27x, 1.28x, 1.56x, and 1.44x, and energy efficiency gains of 1.04x, 1.56x, 1.49x, and 1.20x, respectively. Applied to a bit-slice architecture, our approach achieves a 12.10x improvement in energy efficiency and 2.85x in area efficiency compared to Laconic. Our Verilog HDL code, along with timing, area, and power reports, is available at https://github.com/wqzustc/High-Performance-Tensor-Processing-Engines

  • 12 authors
·
Mar 8, 2025

Efficient Large-Scale Language Model Training on GPU Clusters Using Megatron-LM

Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on even a multi-GPU server, and b) the number of compute operations required to train these models can result in unrealistically long training times. Consequently, new methods of model parallelism such as tensor and pipeline parallelism have been proposed. Unfortunately, naive usage of these methods leads to fundamental scaling issues at thousands of GPUs, e.g., due to expensive cross-node communication or devices spending significant time waiting on other devices to make progress. In this paper, we show how different types of parallelism methods (tensor, pipeline, and data parallelism) can be composed to scale to thousands of GPUs and models with trillions of parameters. We survey techniques for pipeline parallelism and propose a novel interleaved pipeline parallelism schedule that can improve throughput by 10+% with memory footprint comparable to existing approaches. We quantitatively study the trade-offs between tensor, pipeline, and data parallelism, and provide intuition as to how to configure distributed training of a large model. Our approach allows us to perform training iterations on a model with 1 trillion parameters at 502 petaFLOP/s on 3072 GPUs with achieved per-GPU throughput of 52% of theoretical peak. Our code is open sourced at https://github.com/nvidia/megatron-lm.

  • 12 authors
·
Apr 9, 2021

Differentiable Sensor Layouts for End-to-End Learning of Task-Specific Camera Parameters

The success of deep learning is frequently described as the ability to train all parameters of a network on a specific application in an end-to-end fashion. Yet, several design choices on the camera level, including the pixel layout of the sensor, are considered as pre-defined and fixed, and high resolution, regular pixel layouts are considered to be the most generic ones in computer vision and graphics, treating all regions of an image as equally important. While several works have considered non-uniform, \eg, hexagonal or foveated, pixel layouts in hardware and image processing, the layout has not been integrated into the end-to-end learning paradigm so far. In this work, we present the first truly end-to-end trained imaging pipeline that optimizes the size and distribution of pixels on the imaging sensor jointly with the parameters of a given neural network on a specific task. We derive an analytic, differentiable approach for the sensor layout parameterization that allows for task-specific, local varying pixel resolutions. We present two pixel layout parameterization functions: rectangular and curvilinear grid shapes that retain a regular topology. We provide a drop-in module that approximates sensor simulation given existing high-resolution images to directly connect our method with existing deep learning models. We show that network predictions benefit from learnable pixel layouts for two different downstream tasks, classification and semantic segmentation.

  • 6 authors
·
Apr 28, 2023

PyTorch-Direct: Enabling GPU Centric Data Access for Very Large Graph Neural Network Training with Irregular Accesses

With the increasing adoption of graph neural networks (GNNs) in the machine learning community, GPUs have become an essential tool to accelerate GNN training. However, training GNNs on very large graphs that do not fit in GPU memory is still a challenging task. Unlike conventional neural networks, mini-batching input samples in GNNs requires complicated tasks such as traversing neighboring nodes and gathering their feature values. While this process accounts for a significant portion of the training time, we find existing GNN implementations using popular deep neural network (DNN) libraries such as PyTorch are limited to a CPU-centric approach for the entire data preparation step. This "all-in-CPU" approach has negative impact on the overall GNN training performance as it over-utilizes CPU resources and hinders GPU acceleration of GNN training. To overcome such limitations, we introduce PyTorch-Direct, which enables a GPU-centric data accessing paradigm for GNN training. In PyTorch-Direct, GPUs are capable of efficiently accessing complicated data structures in host memory directly without CPU intervention. Our microbenchmark and end-to-end GNN training results show that PyTorch-Direct reduces data transfer time by 47.1% on average and speeds up GNN training by up to 1.6x. Furthermore, by reducing CPU utilization, PyTorch-Direct also saves system power by 12.4% to 17.5% during training. To minimize programmer effort, we introduce a new "unified tensor" type along with necessary changes to the PyTorch memory allocator, dispatch logic, and placement rules. As a result, users need to change at most two lines of their PyTorch GNN training code for each tensor object to take advantage of PyTorch-Direct.

  • 8 authors
·
Jan 19, 2021

TVConv: Efficient Translation Variant Convolution for Layout-aware Visual Processing

As convolution has empowered many smart applications, dynamic convolution further equips it with the ability to adapt to diverse inputs. However, the static and dynamic convolutions are either layout-agnostic or computation-heavy, making it inappropriate for layout-specific applications, e.g., face recognition and medical image segmentation. We observe that these applications naturally exhibit the characteristics of large intra-image (spatial) variance and small cross-image variance. This observation motivates our efficient translation variant convolution (TVConv) for layout-aware visual processing. Technically, TVConv is composed of affinity maps and a weight-generating block. While affinity maps depict pixel-paired relationships gracefully, the weight-generating block can be explicitly overparameterized for better training while maintaining efficient inference. Although conceptually simple, TVConv significantly improves the efficiency of the convolution and can be readily plugged into various network architectures. Extensive experiments on face recognition show that TVConv reduces the computational cost by up to 3.1x and improves the corresponding throughput by 2.3x while maintaining a high accuracy compared to the depthwise convolution. Moreover, for the same computation cost, we boost the mean accuracy by up to 4.21%. We also conduct experiments on the optic disc/cup segmentation task and obtain better generalization performance, which helps mitigate the critical data scarcity issue. Code is available at https://github.com/JierunChen/TVConv.

  • 6 authors
·
Mar 20, 2022

TPI-LLM: Serving 70B-scale LLMs Efficiently on Low-resource Edge Devices

Large model inference is shifting from cloud to edge due to concerns about the privacy of user interaction data. However, edge devices often struggle with limited computing power, memory, and bandwidth, requiring collaboration across multiple devices to run and speed up LLM inference. Pipeline parallelism, the mainstream solution, is inefficient for single-user scenarios, while tensor parallelism struggles with frequent communications. In this paper, we argue that tensor parallelism can be more effective than pipeline on low-resource devices, and present a compute- and memory-efficient tensor parallel inference system, named TPI-LLM, to serve 70B-scale models. TPI-LLM keeps sensitive raw data local in the users' devices and introduces a sliding window memory scheduler to dynamically manage layer weights during inference, with disk I/O latency overlapped with the computation and communication. This allows larger models to run smoothly on memory-limited devices. We analyze the communication bottleneck and find that link latency, not bandwidth, emerges as the main issue, so a star-based allreduce algorithm is implemented. Through extensive experiments on both emulated and real testbeds, TPI-LLM demonstrated over 80% less time-to-first-token and token latency compared to Accelerate, and over 90% compared to Transformers and Galaxy, while cutting the peak memory footprint of Llama 2-70B by 90%, requiring only 3.1 GB of memory for 70B-scale models.

  • 4 authors
·
Oct 1, 2024 8

VGGT-X: When VGGT Meets Dense Novel View Synthesis

We study the problem of applying 3D Foundation Models (3DFMs) to dense Novel View Synthesis (NVS). Despite significant progress in Novel View Synthesis powered by NeRF and 3DGS, current approaches remain reliant on accurate 3D attributes (e.g., camera poses and point clouds) acquired from Structure-from-Motion (SfM), which is often slow and fragile in low-texture or low-overlap captures. Recent 3DFMs showcase orders of magnitude speedup over the traditional pipeline and great potential for online NVS. But most of the validation and conclusions are confined to sparse-view settings. Our study reveals that naively scaling 3DFMs to dense views encounters two fundamental barriers: dramatically increasing VRAM burden and imperfect outputs that degrade initialization-sensitive 3D training. To address these barriers, we introduce VGGT-X, incorporating a memory-efficient VGGT implementation that scales to 1,000+ images, an adaptive global alignment for VGGT output enhancement, and robust 3DGS training practices. Extensive experiments show that these measures substantially close the fidelity gap with COLMAP-initialized pipelines, achieving state-of-the-art results in dense COLMAP-free NVS and pose estimation. Additionally, we analyze the causes of remaining gaps with COLMAP-initialized rendering, providing insights for the future development of 3D foundation models and dense NVS. Our project page is available at https://dekuliutesla.github.io/vggt-x.github.io/

  • 5 authors
·
Sep 29, 2025 2

A Practical Tensor-Network Compression Pipeline for Production-Scale Large Language Models

Large language models are limited in deployment by GPU memory and inference latency. We present Minima, a production compression pipeline that learns where and how to structurally compress a Transformer and turns that compression into real serving gains. Minima trains a lightweight convolutional predictor to estimate layer- and patch-level sensitivity, applies a mixture of Tucker, tensor-train, and tensor-ring decompositions to low-sensitivity regions, performs a short healing fine-tune, and executes the resulting operators with custom Triton and CUDA kernels. The reduced memory footprint enables speculative decoding with a small draft model and a larger verifier. On Qwen3-32B at an 8k-token context window, Minima reduces peak VRAM from 64 GiB to 40 GiB. For a single active request, throughput increases from 40 tokens per second (baseline) to 50 tokens per second (Minima) and 75 tokens per second (Minima with speculative decoding). Under 50 parallel requests, throughput is 34, 44, and 53 tokens per second respectively, showing that Minima remains effective under high concurrency even when speculative decoding gains compress. We position Minima relative to recent tensor-network, low-rank plus quantization, and cross-layer sharing methods, and argue that it is a practical step toward more aggressive structural compression via shared tensor backbones with tiny per-layer adapters.

  • 2 authors
·
Feb 1

CloudFormer: An Attention-based Performance Prediction for Public Clouds with Unknown Workload

Cloud platforms are increasingly relied upon to host diverse, resource-intensive workloads due to their scalability, flexibility, and cost-efficiency. In multi-tenant cloud environments, virtual machines are consolidated on shared physical servers to improve resource utilization. While virtualization guarantees resource partitioning for CPU, memory, and storage, it cannot ensure performance isolation. Competition for shared resources such as last-level cache, memory bandwidth, and network interfaces often leads to severe performance degradation. Existing management techniques, including VM scheduling and resource provisioning, require accurate performance prediction to mitigate interference. However, this remains challenging in public clouds due to the black-box nature of VMs and the highly dynamic nature of workloads. To address these limitations, we propose CloudFormer, a dual-branch Transformer-based model designed to predict VM performance degradation in black-box environments. CloudFormer jointly models temporal dynamics and system-level interactions, leveraging 206 system metrics at one-second resolution across both static and dynamic scenarios. This design enables the model to capture transient interference effects and adapt to varying workload conditions without scenario-specific tuning. Complementing the methodology, we provide a fine-grained dataset that significantly expands the temporal resolution and metric diversity compared to existing benchmarks. Experimental results demonstrate that CloudFormer consistently outperforms state-of-the-art baselines across multiple evaluation metrics, achieving robust generalization across diverse and previously unseen workloads. Notably, CloudFormer attains a mean absolute error (MAE) of just 7.8%, representing a substantial improvement in predictive accuracy and outperforming existing methods at least by 28%.

  • 4 authors
·
Sep 3, 2025

Rollplex: Cross-Phase GPU Spatial Sharing for Vision Language Model Post-Training

Vision-language models (VLMs) enable embodied agents to reason and act from visual observations and language instructions. Reinforcement learning (RL) post-training enhances these capabilities using task feedback, but current on-policy RL runtimes execute rollout, reference scoring, and actor training in strict serial phases. While effective for text-only RL, this phase-granular execution is wasteful for VLMs, where processing dense video inputs and prompt prefixes occupies a large fraction of each phase. Because prefix processing is independent of the generated response, it can be run alongside rollout decoding, which leaves GPU compute capacity underutilized, without breaking synchronous on-policy semantics. We present Rollplex, a runtime that decomposes the reference and training phase and moves the prefix computation into the rollout decode window. Realizing this schedule requires more than concurrent kernel launches: naive colocation of Qwen2.5-VL-32\,B requires roughly 165\,GiB per GPU, while rollout and training prefer different tensor-parallel (TP) degrees and weight layouts. Rollplex addresses these constraints with two mechanisms. Phase-aware memory management controls HBM residency according to producer--consumer lifetimes. Parallelism-aware weight sharing uses the same physical storage for layout-compatible tensors across distinct TP degrees and reconstructs only incompatible tensors, avoiding a complete second actor copy. On 32 H800 GPUs, Rollplex achieves 1.23times--1.30times speedup over serial colocation and 1.57times--2.24times over disaggregation under the same GPU budget, while preserving the synchronous RL update.

  • 11 authors
·
Aug 13

COMET: Towards Partical W4A4KV4 LLMs Serving

Quantization is a widely-used compression technology to reduce the overhead of serving large language models (LLMs) on terminal devices and in cloud data centers. However, prevalent quantization methods, such as 8-bit weight-activation or 4-bit weight-only quantization, achieve limited performance improvements due to poor support for low-precision (e.g., 4-bit) activation. This work, for the first time, realizes practical W4A4KV4 serving for LLMs, fully utilizing the INT4 tensor cores on modern GPUs and reducing the memory bottleneck caused by the KV cache. Specifically, we propose a novel fine-grained mixed-precision quantization algorithm (FMPQ) that compresses most activations into 4-bit with negligible accuracy loss. To support mixed-precision matrix multiplication for W4A4 and W4A8, we develop a highly optimized W4Ax kernel. Our approach introduces a novel mixed-precision data layout to facilitate access and fast dequantization for activation and weight tensors, utilizing the GPU's software pipeline to hide the overhead of data loading and conversion. Additionally, we propose fine-grained streaming multiprocessor (SM) scheduling to achieve load balance across different SMs. We integrate the optimized W4Ax kernel into our inference framework, COMET, and provide efficient management to support popular LLMs such as LLaMA-3-70B. Extensive evaluations demonstrate that, when running LLaMA family models on a single A100-80G-SMX4, COMET achieves a kernel-level speedup of 2.88times over cuBLAS and a 2.02 times throughput improvement compared to TensorRT-LLM from an end-to-end framework perspective.

  • 9 authors
·
Oct 15, 2024

Progressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversion

Neural Radiance Fields (NeRF) have been widely adopted as practical and versatile representations for 3D scenes, facilitating various downstream tasks. However, different architectures, including the plain Multi-Layer Perceptron (MLP), Tensors, low-rank Tensors, Hashtables, and their combinations, entail distinct trade-offs. For instance, representations based on Hashtables enable faster rendering but lack clear geometric meaning, thereby posing challenges for spatial-relation-aware editing. To address this limitation and maximize the potential of each architecture, we propose Progressive Volume Distillation with Active Learning (PVD-AL), a systematic distillation method that enables any-to-any conversion between diverse architectures. PVD-AL decomposes each structure into two parts and progressively performs distillation from shallower to deeper volume representation, leveraging effective information retrieved from the rendering process. Additionally, a three-level active learning technique provides continuous feedback from teacher to student during the distillation process, achieving high-performance outcomes. Experimental evidence showcases the effectiveness of our method across multiple benchmark datasets. For instance, PVD-AL can distill an MLP-based model from a Hashtables-based model at a 10~20X faster speed and 0.8dB~2dB higher PSNR than training the MLP-based model from scratch. Moreover, PVD-AL permits the fusion of diverse features among distinct structures, enabling models with multiple editing properties and providing a more efficient model to meet real-time requirements like mobile devices. Project website: https://sk-fun.fun/PVD-AL.

  • 7 authors
·
Apr 8, 2023

Elucidating the Design Space of FP4 training

The increasing computational demands of foundation models have spurred research into low-precision training, with 4-bit floating-point (FP4) formats emerging as a frontier for maximizing hardware throughput. While numerous techniques have been proposed to stabilize FP4 training, they often present isolated solutions with varying, and not always clear, computational overheads. This paper aims to provide a unified view of the design space of FP4 training. We introduce a comprehensive, quantisation gradient-based framework for microscaling quantization that allows for a theoretical analysis of the computational costs associated with different stabilization methods on both the forward and backward passes. Using a simulator built on this framework, we conduct an extensive empirical study across a wide range of machine learning tasks, including regression, image classification, diffusion models, and language models. By systematically evaluating thousands of combinations of techniques, such as novel gradient approximations, rounding strategies, and scaling methods, we identify which configurations offer the most favourable performance-to-overhead trade-off. We find that the techniques enabling the best trade-off involve carefully combining Hadamard transformations, tensor scaling and stochastic rounding. We further find that using UE5M3 as a scaling factor potentially offers a good compromise between range and precision with manageable computational overhead.

  • 3 authors
·
Sep 22, 2025

One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillation

Neural Radiance Fields (NeRF) methods have proved effective as compact, high-quality and versatile representations for 3D scenes, and enable downstream tasks such as editing, retrieval, navigation, etc. Various neural architectures are vying for the core structure of NeRF, including the plain Multi-Layer Perceptron (MLP), sparse tensors, low-rank tensors, hashtables and their compositions. Each of these representations has its particular set of trade-offs. For example, the hashtable-based representations admit faster training and rendering but their lack of clear geometric meaning hampers downstream tasks like spatial-relation-aware editing. In this paper, we propose Progressive Volume Distillation (PVD), a systematic distillation method that allows any-to-any conversions between different architectures, including MLP, sparse or low-rank tensors, hashtables and their compositions. PVD consequently empowers downstream applications to optimally adapt the neural representations for the task at hand in a post hoc fashion. The conversions are fast, as distillation is progressively performed on different levels of volume representations, from shallower to deeper. We also employ special treatment of density to deal with its specific numerical instability problem. Empirical evidence is presented to validate our method on the NeRF-Synthetic, LLFF and TanksAndTemples datasets. For example, with PVD, an MLP-based NeRF model can be distilled from a hashtable-based Instant-NGP model at a 10X~20X faster speed than being trained the original NeRF from scratch, while achieving a superior level of synthesis quality. Code is available at https://github.com/megvii-research/AAAI2023-PVD.

  • 6 authors
·
Nov 29, 2022

DSVT: Dynamic Sparse Voxel Transformer with Rotated Sets

Designing an efficient yet deployment-friendly 3D backbone to handle sparse point clouds is a fundamental problem in 3D perception. Compared with the customized sparse convolution, the attention mechanism in Transformers is more appropriate for flexibly modeling long-range relationships and is easier to be deployed in real-world applications. However, due to the sparse characteristics of point clouds, it is non-trivial to apply a standard transformer on sparse points. In this paper, we present Dynamic Sparse Voxel Transformer (DSVT), a single-stride window-based voxel Transformer backbone for outdoor 3D perception. In order to efficiently process sparse points in parallel, we propose Dynamic Sparse Window Attention, which partitions a series of local regions in each window according to its sparsity and then computes the features of all regions in a fully parallel manner. To allow the cross-set connection, we design a rotated set partitioning strategy that alternates between two partitioning configurations in consecutive self-attention layers. To support effective downsampling and better encode geometric information, we also propose an attention-style 3D pooling module on sparse points, which is powerful and deployment-friendly without utilizing any customized CUDA operations. Our model achieves state-of-the-art performance with a broad range of 3D perception tasks. More importantly, DSVT can be easily deployed by TensorRT with real-time inference speed (27Hz). Code will be available at https://github.com/Haiyang-W/DSVT.

  • 8 authors
·
Jan 15, 2023

Next-ViT: Next Generation Vision Transformer for Efficient Deployment in Realistic Industrial Scenarios

Due to the complex attention mechanisms and model design, most existing vision Transformers (ViTs) can not perform as efficiently as convolutional neural networks (CNNs) in realistic industrial deployment scenarios, e.g. TensorRT and CoreML. This poses a distinct challenge: Can a visual neural network be designed to infer as fast as CNNs and perform as powerful as ViTs? Recent works have tried to design CNN-Transformer hybrid architectures to address this issue, yet the overall performance of these works is far away from satisfactory. To end these, we propose a next generation vision Transformer for efficient deployment in realistic industrial scenarios, namely Next-ViT, which dominates both CNNs and ViTs from the perspective of latency/accuracy trade-off. In this work, the Next Convolution Block (NCB) and Next Transformer Block (NTB) are respectively developed to capture local and global information with deployment-friendly mechanisms. Then, Next Hybrid Strategy (NHS) is designed to stack NCB and NTB in an efficient hybrid paradigm, which boosts performance in various downstream tasks. Extensive experiments show that Next-ViT significantly outperforms existing CNNs, ViTs and CNN-Transformer hybrid architectures with respect to the latency/accuracy trade-off across various vision tasks. On TensorRT, Next-ViT surpasses ResNet by 5.5 mAP (from 40.4 to 45.9) on COCO detection and 7.7% mIoU (from 38.8% to 46.5%) on ADE20K segmentation under similar latency. Meanwhile, it achieves comparable performance with CSWin, while the inference speed is accelerated by 3.6x. On CoreML, Next-ViT surpasses EfficientFormer by 4.6 mAP (from 42.6 to 47.2) on COCO detection and 3.5% mIoU (from 45.1% to 48.6%) on ADE20K segmentation under similar latency. Our code and models are made public at: https://github.com/bytedance/Next-ViT

  • 9 authors
·
Jul 12, 2022

Task-Based Tensor Computations on Modern GPUs

Domain-specific, fixed-function units are becoming increasingly common in modern processors. As the computational demands of applications evolve, the capabilities and programming interfaces of these fixed-function units continue to change. NVIDIA's Hopper GPU architecture contains multiple fixed-function units per compute unit, including an asynchronous data movement unit (TMA) and an asynchronous matrix multiplication unit (Tensor Core). Efficiently utilizing these units requires a fundamentally different programming style than previous architectures; programmers must now develop warp-specialized kernels that orchestrate producer-consumer pipelines between the asynchronous units. To manage the complexity of programming these new architectures, we introduce Cypress, a task-based programming model with sequential semantics. Cypress programs are a set of designated functions called tasks that operate on tensors and are free of communication and synchronization. Cypress programs are bound to the target machine through a mapping specification that describes where tasks should run and in which memories tensors should be materialized. We present a compiler architecture that lowers Cypress programs into CUDA programs that perform competitively with expert-written codes. Cypress achieves 0.88x-1.06x the performance of cuBLAS on GEMM, and between 0.80x-0.98x the performance of the currently best-known Flash Attention implementation while eliminating all aspects of explicit data movement and asynchronous computation from application code.

  • 4 authors
·
Apr 8, 2025

MinT: Managed Infrastructure for Training and Serving Millions of LLMs

We present MindLab Toolkit (MinT), a managed infrastructure system for Low-Rank Adaptation (LoRA) post-training and online serving. MinT targets a setting where many trained policies are produced over a small number of expensive base-model deployments. Instead of materializing each policy as a merged full checkpoint, MinT keeps the base model resident and moves exported LoRA adapter revisions through rollout, update, export, evaluation, serving, and rollback, hiding distributed training, serving, scheduling, and data movement behind a service interface. MinT scales this path along three axes. Scale Up extends LoRA RL to frontier-scale dense and MoE architectures, including MLA and DSA attention paths, with training and serving validated beyond 1T total parameters. Scale Down moves only the exported LoRA adapter, which can be under 1% of base-model size in rank-1 settings; adapter-only handoff reduces the measured step by 18.3x on a 4B dense model and 2.85x on a 30B MoE, while concurrent multi-policy GRPO shortens wall time by 1.77x and 1.45x without raising peak memory. Scale Out separates durable policy addressability from CPU/GPU working sets: a tensor-parallel deployment supports 10^6-scale addressable catalogs (measured single-engine sweeps through 100K) and thousand-adapter active waves at cluster scale, with cold loading treated as scheduled service work and packed MoE LoRA tensors improving live engine loading by 8.5-8.7x. MinT thus manages million-scale LoRA policy catalogs while training and serving selected adapter revisions over shared 1T-class base models.

mindlab-research Mind Lab
·
May 12 4

SiliconBench: Speed, Memory, and Fidelity for LLM Serving on Unified-Memory Desktops

Concurrent local LLM serving on unified-memory desktops must preserve memory headroom and output fidelity, which speed-only rankings overlook. We introduce SiliconBench, which evaluates nine Apple Silicon serving engines through three lenses: speed, memory, and fidelity. We evaluate chat and agent serving on Qwen3, Qwen3.5, and Gemma 4. We use a classification task to check for quality regressions against an NVIDIA reference. DGX Spark provides a complementary serving-performance reference. Three desiderata guide interpretation: serving architecture readiness, memory discipline, and multi-node scaling. On Qwen3-0.6B, vllm-metal alone more than doubles throughput on both workloads from concurrency 1 to 16. CUDA vLLM and SGLang show stronger concurrency scaling on the same prompts. Explicit memory budgets do not guarantee memory headroom: two stacks complete every request while memory use approaches physical capacity and throughput declines. The newer model architectures have narrower engine support. Their evaluated implementations match the fidelity reference. Only three stacks satisfy the completion, fidelity, and model-coverage gates. Comparisons on larger dense and MoE models reinforce the importance of scheduling prompt processing alongside ongoing generation: vllm-metal's packed prefill-decode path maintains lower first-token latency than omlx under concurrent load. In the tested two-machine configurations, tensor parallelism over Thunderbolt RDMA scales while pipeline parallelism over TCP regresses. We release benchmark code, per-run results, and maintenance journals, supported by a workflow combining bounded agent fixes with human review.

Text-to-Vector Generation with Neural Path Representation

Vector graphics are widely used in digital art and highly favored by designers due to their scalability and layer-wise properties. However, the process of creating and editing vector graphics requires creativity and design expertise, making it a time-consuming task. Recent advancements in text-to-vector (T2V) generation have aimed to make this process more accessible. However, existing T2V methods directly optimize control points of vector graphics paths, often resulting in intersecting or jagged paths due to the lack of geometry constraints. To overcome these limitations, we propose a novel neural path representation by designing a dual-branch Variational Autoencoder (VAE) that learns the path latent space from both sequence and image modalities. By optimizing the combination of neural paths, we can incorporate geometric constraints while preserving expressivity in generated SVGs. Furthermore, we introduce a two-stage path optimization method to improve the visual and topological quality of generated SVGs. In the first stage, a pre-trained text-to-image diffusion model guides the initial generation of complex vector graphics through the Variational Score Distillation (VSD) process. In the second stage, we refine the graphics using a layer-wise image vectorization strategy to achieve clearer elements and structure. We demonstrate the effectiveness of our method through extensive experiments and showcase various applications. The project page is https://intchous.github.io/T2V-NPR.

  • 3 authors
·
May 16, 2024

CreatiLayout: Siamese Multimodal Diffusion Transformer for Creative Layout-to-Image Generation

Diffusion models have been recognized for their ability to generate images that are not only visually appealing but also of high artistic quality. As a result, Layout-to-Image (L2I) generation has been proposed to leverage region-specific positions and descriptions to enable more precise and controllable generation. However, previous methods primarily focus on UNet-based models (e.g., SD1.5 and SDXL), and limited effort has explored Multimodal Diffusion Transformers (MM-DiTs), which have demonstrated powerful image generation capabilities. Enabling MM-DiT for layout-to-image generation seems straightforward but is challenging due to the complexity of how layout is introduced, integrated, and balanced among multiple modalities. To this end, we explore various network variants to efficiently incorporate layout guidance into MM-DiT, and ultimately present SiamLayout. To Inherit the advantages of MM-DiT, we use a separate set of network weights to process the layout, treating it as equally important as the image and text modalities. Meanwhile, to alleviate the competition among modalities, we decouple the image-layout interaction into a siamese branch alongside the image-text one and fuse them in the later stage. Moreover, we contribute a large-scale layout dataset, named LayoutSAM, which includes 2.7 million image-text pairs and 10.7 million entities. Each entity is annotated with a bounding box and a detailed description. We further construct the LayoutSAM-Eval benchmark as a comprehensive tool for evaluating the L2I generation quality. Finally, we introduce the Layout Designer, which taps into the potential of large language models in layout planning, transforming them into experts in layout generation and optimization. Our code, model, and dataset will be available at https://creatilayout.github.io.

  • 8 authors
·
Dec 4, 2024

PosterLayout: A New Benchmark and Approach for Content-aware Visual-Textual Presentation Layout

Content-aware visual-textual presentation layout aims at arranging spatial space on the given canvas for pre-defined elements, including text, logo, and underlay, which is a key to automatic template-free creative graphic design. In practical applications, e.g., poster designs, the canvas is originally non-empty, and both inter-element relationships as well as inter-layer relationships should be concerned when generating a proper layout. A few recent works deal with them simultaneously, but they still suffer from poor graphic performance, such as a lack of layout variety or spatial non-alignment. Since content-aware visual-textual presentation layout is a novel task, we first construct a new dataset named PosterLayout, which consists of 9,974 poster-layout pairs and 905 images, i.e., non-empty canvases. It is more challenging and useful for greater layout variety, domain diversity, and content diversity. Then, we propose design sequence formation (DSF) that reorganizes elements in layouts to imitate the design processes of human designers, and a novel CNN-LSTM-based conditional generative adversarial network (GAN) is presented to generate proper layouts. Specifically, the discriminator is design-sequence-aware and will supervise the "design" process of the generator. Experimental results verify the usefulness of the new benchmark and the effectiveness of the proposed approach, which achieves the best performance by generating suitable layouts for diverse canvases.

  • 5 authors
·
Mar 28, 2023

VibeTensor: System Software for Deep Learning, Fully Generated by AI Agents

VIBETENSOR is an open-source research system software stack for deep learning, generated by LLM-powered coding agents under high-level human guidance. In this paper, "fully generated" refers to code provenance: implementation changes were produced and applied as agent-proposed diffs; validation relied on agent-run builds, tests, and differential checks, without per-change manual diff review. It implements a PyTorch-style eager tensor library with a C++20 core (CPU+CUDA), a torch-like Python overlay via nanobind, and an experimental Node.js/TypeScript interface. Unlike thin bindings, VIBETENSOR includes its own tensor/storage system, schema-lite dispatcher, reverse-mode autograd, CUDA runtime (streams/events/graphs), a stream-ordered caching allocator with diagnostics, and a stable C ABI for dynamically loaded operator plugins. We view this release as a milestone for AI-assisted software engineering: it shows coding agents can generate a coherent deep learning runtime spanning language bindings down to CUDA memory management, validated primarily by builds and tests. We describe the architecture, summarize the workflow used to produce and validate the system, and evaluate the artifact. We report repository scale and test-suite composition, and summarize reproducible microbenchmarks from an accompanying AI-generated kernel suite, including fused attention versus PyTorch SDPA/FlashAttention. We also report end-to-end training sanity checks on 3 small workloads (sequence reversal, ViT, miniGPT) on NVIDIA H100 (Hopper, SM90) and Blackwell-class GPUs; multi-GPU results are Blackwell-only and use an optional CUTLASS-based ring-allreduce plugin gated on CUDA 13+ and sm103a toolchain support. Finally, we discuss failure modes in generated system software, including a "Frankenstein" composition effect where locally correct subsystems interact to yield globally suboptimal performance.

  • 15 authors
·
Jan 20

TCL: Enabling Fast and Efficient Cross-Hardware Tensor Program Optimization via Continual Learning

Deep learning (DL) compilers rely on cost models and auto-tuning to optimize tensor programs for target hardware. However, existing approaches depend on large offline datasets, incurring high collection costs and offering suboptimal transferability across platforms. In this paper, we introduce TCL, a novel efficient and transferable compiler framework for fast tensor program optimization across diverse hardware platforms to address these challenges. Specifically, TCL is built on three core enablers: (1) the RDU Sampler, a data-efficient active learning strategy that selects only 10% of tensor programs by jointly optimizing Representativeness, Diversity, and Uncertainty, substantially reducing data collection costs while maintaining near-original model accuracy; (2) a new Mamba-based cost model that efficiently captures long-range schedule dependencies while achieving a favorable trade-off between prediction accuracy and computational cost through reduced parameterization and lightweight sequence modeling; and (3) a continuous knowledge distillation framework that effectively and progressively transfers knowledge across multiple hardware platforms while avoiding the parameter explosion and data dependency issues typically caused by traditional multi-task learning. Extensive experiments validate the effectiveness of each individual enabler and the holistic TCL framework. When optimizing a range of mainstream DL models on both CPU and GPU platforms, TCL achieves, on average, 16.8x and 12.48x faster tuning time, and 1.20x and 1.13x lower inference latency, respectively, compared to Tenset-MLP.

  • 8 authors
·
Apr 13

Tilus: A Virtual Machine for Arbitrary Low-Precision GPGPU Computation in LLM Serving

Serving Large Language Models (LLMs) is critical for AI-powered applications but demands substantial computational resources, particularly in memory bandwidth and computational throughput. Low-precision computation has emerged as a key technique to improve efficiency while reducing resource consumption. Existing approaches for generating low-precision kernels are limited to weight bit widths that are powers of two and suffer from suboptimal performance due to high-level GPU programming abstractions. These abstractions restrict critical optimizations, such as fine-grained register management and optimized memory access patterns, which are essential for efficient low-precision computations. In this paper, we introduce a virtual machine (VM) designed for General-Purpose GPU (GPGPU) computing, enabling support for low-precision data types with arbitrary bit widths while maintaining GPU programmability. The proposed VM features a thread-block-level programming model, a hierarchical memory space, a novel algebraic layout system, and extensive support for diverse low-precision data types. VM programs are compiled into highly efficient GPU programs with automatic vectorization and instruction selection. Extensive experiments demonstrate that our VM efficiently supports a full spectrum of low-precision data types, and outperforms state-of-the-art low-precision kernels on their supported types. Compared to existing compilers like Triton and Ladder, as well as hand-optimized kernels such as QuantLLM and Marlin, our VM achieves performance improvements of 1.75x, 2.61x, 1.29x and 1.03x, respectively.

  • 8 authors
·
Apr 17, 2025

vSkipper: Translating Dynamic Layer Skipping into LLM Serving Gains

Dynamic layer skipping reduces LLM computation by allowing each token to execute only a subset of the model's layers. However, existing skippers rely on specialized generation loops and do not integrate with modern serving engines. As a result, fewer executed layers do not necessarily translate into lower serving latency: FlexiDepth skips 8 of Llama-3-8B's 32 layers on average, yet its standard generation loop decodes 14.6--21.0% more slowly than the base model. We present vSkipper, a virtualization layer that makes dynamic layer skippers pluggable in serving engines while preserving continuous batching, fixed-shape batches, paged KV caching, and captured decode graphs. At each routed layer, vSkipper groups tokens by the skipper's decision and uses routed execution only when predicted to be profitable. We implement vSkipper in SGLang and evaluate the released FlexiDepth checkpoint against upstream SGLang under identical prompts, arrivals, output lengths, and launch settings. At the knee of upstream's load curve, vSkipper reduces mean end-to-end latency by 36.8% on GSM8K and 13.6% on BBH. Under saturation, it increases request throughput by 11.3% and 7.4%. Serving adds no statistically resolved quality loss beyond the checkpoint's own. Across synthetic skip policies, two Qwen3 skippers, and three GPUs, we demonstrate reuse without workload-specific tuning. To our knowledge, vSkipper is the first system to realize serving-efficiency gains from per-token interior layer skipping within a modern LLM serving engine. The code is open-sourced as an SGLang fork at https://github.com/AKafakA/sglang-vskipper/tree/vskipper-ref

  • 3 authors
·
Sep 28

Low-Precision Rank Compensation for Matrices and Tensor Trains

Lower numerical precision reduces storage and memory traffic but raises the perturbation floor. We study rank compensation: reinvesting saved memory in a larger approximation rank. For matrices, the singular-value error identity yields a directly testable sufficient condition requiring the additional singular component to offset the perturbation from storing the rank-augmented approximation in lower precision. On ten SuiteSparse matrices, all 100 truncation-dominated configurations (50 FP32 and 50 FP16) are certified non-increases and strict accuracy wins, with mean error ratio 0.963 and storage ratios 58.8% and 29.4% relative to the FP64 baseline. FP16 failures occur only in tail-rank stress tests near the perturbation floor. At the largest resident matrix-application batch, compensated FP32 and FP16 achieve geometric-mean A100 speedups of 1.28times and 2.12times; neither accelerates the smallest batch. For Tensor-Train (TT) approximation, we give a conditional a posteriori extension based on the measured truncation gain and rounded-core perturbation. Across three-way and six-way synthetic tests, FP32 and FP16 achieve combined accuracy-memory wins in 10 of 20 and 14 of 20 trials. On public hyperspectral tensors and FROSTT top-active subtensors, the corresponding counts are 44 of 60 and 54 of 60; four FP16 Salinas-A tail-stress cases fail. No certified TT case exceeds the FP64 error beyond numerical tolerance. Reconstruction of six public tensors yields geometric-mean compensated speedups of 1.38times (FP32) and 1.94times (FP16). Timings cover resident downstream kernels, not factorization, transfers, or end-to-end acceleration.

  • 2 authors
·
Jul 13

A JoLT for the KV cache: Near-lossless KV cache compression via joint Lagrangian allocation of Tucker ranks and a rotated residual for llms

The key-value (KV) cache has become the dominant memory cost of transformer inference: it grows with batch size, context length, and depth, and at long context it, rather than the model weights, sets the throughput ceiling. Existing reductions fall into two families. Low-rank methods factor two-dimensional slices of the cache, either per-head matrices or cross-layer feature blocks, and quantization methods lower the bit-width of every entry. Neither exploits the fact that the cache at a layer is naturally a third-order tensor whose three axes, the heads, the tokens, and the features, carry very different amounts of redundancy. We take this tensor view directly. Our method, JoLT (Joint Lagrangian Tucker), applies a partial Tucker decomposition that compresses only the token and feature axes while leaving the head and layer axes intact, then restores the energy that truncation discards with a rotated low-bit residual: a random orthogonal rotation followed by low-bit quantization. A single Lagrangian dual allocates the Tucker ranks and the residual bit-widths together, per layer group and separately for keys and values, under one byte budget. The result is a near-lossless 2-3x compression. Perplexity stays near-lossless on both a grouped-query-attention model (Mistral-7B-v0.3) and a multi-head-attention model (LLaMA-2-13B), and GSM8K accuracy and needle-in-a-haystack retrieval hold at the uncompressed baseline at 2x on both architectures and through 3x on the GQA model. At 2x, JoLT reconstructs the cache to relative Frobenius error 0.009 (K) and 0.006 (V) on both architectures. A randomized-SVD variant, FlashJoLT, delivers a 5-13x compression-time speedup at 1024-token context and matched quality.

  • 2 authors
·
Jul 14

Slimmable ConvNeXt: Width-Adaptive Inference for Efficient Multi-Device Deployment

Deploying vision models across devices with varying resource constraints, or even on a single device where available compute fluctuates due to battery state, thermal throttling, or latency deadlines, typically requires training and maintaining separate models. Width-adaptive inference addresses this by training a single set of shared weights containing multiple nested subnetworks of increasing capacity, but prior CNN-based approaches required switchable batch normalization, while recent scalable methods have focused on Vision Transformers. We present Slimmable ConvNeXt, which shows that ConvNeXt's modern design, specifically LayerNorm and inverted bottlenecks, makes it particularly suited for channel-width slimming, eliminating the normalization overhead of classical slimmable networks and producing a simpler training pipeline than both prior CNN and ViT approaches. On ImageNet-1k, Slimmable ConvNeXt-T with 3 subnetworks achieves 80.8% top-1 accuracy at 4.5 GMACs and 77.4% at 1.2 GMACs, trained from scratch for 600 epochs. At comparable compute, this exceeds HydraViT's 6-head subnetwork (78.4% at 4.6 GMACs) by 2.4 percentage points and its 3-head configuration (73.0% at 1.3 GMACs) by 4.4 percentage points, while also outperforming MatFormer-S (78.6%) and SortedNet-S (78.2%) at the same GMACs. Scaling to Slimmable ConvNeXt-B further improves maximum accuracy to 82.8% at 15.35 GMACs.

  • 3 authors
·
May 20

Bridging Evolutionary Multiobjective Optimization and GPU Acceleration via Tensorization

Evolutionary multiobjective optimization (EMO) has made significant strides over the past two decades. However, as problem scales and complexities increase, traditional EMO algorithms face substantial performance limitations due to insufficient parallelism and scalability. While most work has focused on algorithm design to address these challenges, little attention has been given to hardware acceleration, thereby leaving a clear gap between EMO algorithms and advanced computing devices, such as GPUs. To bridge the gap, we propose to parallelize EMO algorithms on GPUs via the tensorization methodology. By employing tensorization, the data structures and operations of EMO algorithms are transformed into concise tensor representations, which seamlessly enables automatic utilization of GPU computing. We demonstrate the effectiveness of our approach by applying it to three representative EMO algorithms: NSGA-III, MOEA/D, and HypE. To comprehensively assess our methodology, we introduce a multiobjective robot control benchmark using a GPU-accelerated physics engine. Our experiments show that the tensorized EMO algorithms achieve speedups of up to 1113x compared to their CPU-based counterparts, while maintaining solution quality and effectively scaling population sizes to hundreds of thousands. Furthermore, the tensorized EMO algorithms efficiently tackle complex multiobjective robot control tasks, producing high-quality solutions with diverse behaviors. Source codes are available at https://github.com/EMI-Group/evomo.

  • 5 authors
·
Mar 26, 2025 3

WarmServe: Enabling One-for-Many GPU Prewarming for Multi-LLM Serving

Deploying multiple models within shared GPU clusters is a key strategy to improve resource efficiency in large language model (LLM) serving. Existing multi-LLM serving systems improve GPU utilization at the cost of degraded inference performance, particularly time-to-first-token (TTFT). We attribute this degradation to the lack of awareness regarding future workload characteristics. In contrast, recent analyses have shown the strong periodicity and long-term predictability of real-world LLM serving workloads. In this paper, we propose one-for-many GPU prewarming, which proactively loads parameters from multiple models onto GPUs based on workload forecasts. These prewarmed weights enable the system to promptly instantiate serving instances upon encountering request bursts. We design and implement WarmServe, a multi-LLM serving system incorporating three key techniques: (1) a model placement algorithm that optimizes prewarming decisions to minimize cross-model prewarming interference, (2) a KV cache reservation strategy that repurposes idle KV cache space on running GPUs for prewarming new models, and (3) an efficient GPU memory switching mechanism for tensor management. Evaluation on real-world datasets shows that WarmServe reduces tail TTFT by up to 50.8times compared to the state-of-the-art autoscaling-based system, while supporting up to 2.5times higher request throughput than the GPU-sharing system.

  • 8 authors
·
May 20

Singularity: Planet-Scale, Preemptive and Elastic Scheduling of AI Workloads

Lowering costs by driving high utilization across deep learning workloads is a crucial lever for cloud providers. We present Singularity, Microsoft's globally distributed scheduling service for highly-efficient and reliable execution of deep learning training and inference workloads. At the heart of Singularity is a novel, workload-aware scheduler that can transparently preempt and elastically scale deep learning workloads to drive high utilization without impacting their correctness or performance, across a global fleet of AI accelerators (e.g., GPUs, FPGAs). All jobs in Singularity are preemptable, migratable, and dynamically resizable (elastic) by default: a live job can be dynamically and transparently (a) preempted and migrated to a different set of nodes, cluster, data center or a region and resumed exactly from the point where the execution was preempted, and (b) resized (i.e., elastically scaled-up/down) on a varying set of accelerators of a given type. Our mechanisms are transparent in that they do not require the user to make any changes to their code or require using any custom libraries that may limit flexibility. Additionally, our approach significantly improves the reliability of deep learning workloads. We show that the resulting efficiency and reliability gains with Singularity are achieved with negligible impact on the steady-state performance. Finally, our design approach is agnostic of DNN architectures and handles a variety of parallelism strategies (e.g., data/pipeline/model parallelism).

  • 26 authors
·
Feb 20, 2022

Tensor Cache: Eviction-conditioned Associative Memory for Transformers

Autoregressive Transformer KV caches grow linearly with context length; sliding-window caching bounds memory but discards evicted tokens entirely, so relevant evidence outside the window becomes inaccessible. We introduce Tensor Cache, a two-level cache that pairs sliding-window softmax attention as a first-level cache (L1) with a fixed-size outer-product fast-weight memory as a second-level cache (L2) fed by KV pairs evicted from the window. Recent tokens remain in exact local attention; evicted pairs are compressed into a per-layer matrix A and read by future queries through a single matrix multiplication, exploiting the linear-attention identity q_t(k_i otimes v_i)=langle q_t,k_irangle v_i. A learned scalar gate fuses the L1 and L2 outputs, and per-head decay and write-rate parameters are trained end-to-end. The outer-product memory and the read identity are well-known; our contribution is their use as an L2 cache fed exclusively by sliding-window evictions, plus identifying that the common chunked-mean training shortcut A!leftarrow!λA!+!η(bar k!otimes!bar v) silently introduces C^2{-}C spurious cross-token outer products per chunk, and closing the gap with a parallel weighted-sum scan equivalent to per-token writes within float32 epsilon. Across systems scaling, controlled associative recall, long-context language modeling, and memory-capacity diagnostics, Tensor Cache improves the memory--quality frontier over bounded-state baselines.

  • 5 authors
·
May 20

Evolving Normalization-Activation Layers

Normalization layers and activation functions are fundamental components in deep networks and typically co-locate with each other. Here we propose to design them using an automated approach. Instead of designing them separately, we unify them into a single tensor-to-tensor computation graph, and evolve its structure starting from basic mathematical functions. Examples of such mathematical functions are addition, multiplication and statistical moments. The use of low-level mathematical functions, in contrast to the use of high-level modules in mainstream NAS, leads to a highly sparse and large search space which can be challenging for search methods. To address the challenge, we develop efficient rejection protocols to quickly filter out candidate layers that do not work well. We also use multi-objective evolution to optimize each layer's performance across many architectures to prevent overfitting. Our method leads to the discovery of EvoNorms, a set of new normalization-activation layers with novel, and sometimes surprising structures that go beyond existing design patterns. For example, some EvoNorms do not assume that normalization and activation functions must be applied sequentially, nor need to center the feature maps, nor require explicit activation functions. Our experiments show that EvoNorms work well on image classification models including ResNets, MobileNets and EfficientNets but also transfer well to Mask R-CNN with FPN/SpineNet for instance segmentation and to BigGAN for image synthesis, outperforming BatchNorm and GroupNorm based layers in many cases.

  • 4 authors
·
Apr 6, 2020

Zero-Storage Procedural Neural Synthesis via Boundary Dynamics: Formal Verification in Lean 4 and Bare-Metal Gauntlet Validation

Contemporary neural inference architectures rely on dense floating-point weight matrices stored in high-bandwidth memory (VRAM), incurring severe memory-wall bottlenecks and preventing native execution inside deterministic virtual machines like the Ethereum Virtual Machine (EVM). Verifying termination and arithmetic invariants for recursive dynamical systems over continuous domains is generally undecidable in the Blum-Shub-Smale model. Here, we present the formal verification and bare-metal empirical validation of WERR (Waves & Errors) and Phase III Orbital Error Dynamics (OED), a non-tensor decision paradigm that procedurally synthesizes non-linear decision boundaries on demand from a 24-byte coordinate seed Θ= (c_x, c_y, zoom) along the boundary of the Mandelbrot set (partialM). By projecting the recurrence z_{n+1} = z_n^2 + c onto the modular residue ring Z/9Z and the fixed-point domain Q_{16.16}, we establish ten machine-verified theorems in Lean 4 (v4.34.1) with Mathlib4 and zero unproven conjectures (sorry): proving I_3 = {0,3,6} subset Z/9Z ideal closure, universal fuel-bounded halting (le 9 and le 12 steps), absence of Q_{16.16} square overflow below 2^{63}-1, non-constant boundary escape sensitivity, and a parametric EVM gas bound (le 22,557 le 24,000 gas). Evaluated on a 40-core Dual Intel Xeon server, the vectorized 36-iteration CPU kernel processes 100,000 decisions in 6.49 s (15,397 decisions/s, 0 Bytes VRAM, 15.15x speedup), while a sigmoidal outlier gate suppresses 100.00% of adversarial spikes while preserving 89.60% of clean baseline signals.

  • 3 authors
·
Sep 26

T3: Transparent Tracking & Triggering for Fine-grained Overlap of Compute & Collectives

Large Language Models increasingly rely on distributed techniques for their training and inference. These techniques require communication across devices which can reduce scaling efficiency as the number of devices increases. While some distributed techniques can overlap, and thus, hide this communication with independent computations, techniques such as Tensor Parallelism (TP) inherently serialize communication with model execution. One approach to hide this serialized communication is to interleave it with the producer operation (of the communicated data) in a fine-grained manner. However, this fine-grained interleaving of communication and computation in software can be difficult. Furthermore, as with any concurrent execution, it requires compute and memory resources to be shared between computation and communication, causing resource contention that reduces overlapping efficacy. To overcome these challenges, we propose T3 which applies hardware-software co-design to transparently overlap serialized communication while minimizing resource contention with compute. T3 transparently fuses producer operations with the subsequent communication via a simple configuration of the producer's output address space and requires minor software changes. At the hardware level, T3 adds a lightweight track and trigger mechanism to orchestrate the producer's compute, and communication. It further uses compute-enhanced memories for communication's attendant compute. As a result, T3 reduces resource contention, and efficiently overlaps serialized communication with computation. For important Transformer models like T-NLG, T3 speeds up communication-heavy sublayers by 30% geomean (max 47%) and reduces data movement by 22% geomean (max 36%). Furthermore, T3's benefits persist as models scale: geomean 29% for sublayers in sim500-billion parameter models, PALM and MT-NLG.

  • 5 authors
·
Jan 29, 2024 1

Adding NVMe SSDs to Enable and Accelerate 100B Model Fine-tuning on a Single GPU

Recent advances in large language models have brought immense value to the world, with their superior capabilities stemming from the massive number of parameters they utilize. However, even the GPUs with the highest memory capacities, currently peaking at 80GB, are far from sufficient to accommodate these vast parameters and their associated optimizer states when conducting stochastic gradient descent-based optimization. One approach to hosting such huge models is to aggregate device memory from many GPUs. However, this approach introduces prohibitive costs for most academic researchers, who always have a limited budget for many high-end GPU servers. In this paper, we focus on huge model fine-tuning on a single, even low-end, GPU in a commodity server, which is accessible to most AI researchers. In such a scenario, the state-of-the-art work ZeRO-Infinity suffers from two severe issues when running in a commodity server: 1) low GPU utilization due to inefficient swapping, and 2) limited trainable model size due to CPU memory capacity. The underlying reason is that ZeRO-Infinity is optimized for running on high-end GPU servers. To this end, we present Fuyou, a low-cost training framework that enables efficient 100B huge model fine-tuning on a low-end server with a low-end GPU and limited CPU memory capacity. The key idea is to add the SSD-CPU communication as an optimization dimension and thus carefully co-optimize computation and data swapping from a systematic approach to maximize GPU utilization. The experimental results show that 1) Fuyou is able to fine-tune 175B GPT-3 on a consumer GPU RTX 4090 with high GPU utilization, while ZeRO-Infinity fails to fine-tune; and 2) when training a small GPT-3 13B model, Fuyou achieves 156 TFLOPS on an RTX 4090 GPU while ZeRO-Infinity only achieves 45 TFLOPS.

  • 7 authors
·
Mar 11, 2024 4

RLX: A Unified Multi-Backend Tensor Compiler and Distributed Runtime in Rust

Production machine learning (ML) stacks often split graph compilation and kernel execution across different layers and languages, making backend behavior, deployment guarantees, and performance fallbacks hard to reason about end-to-end. RLX addresses this gap with a single Rust codebase that combines compiler and runtime roles around one primitive-level, three-level intermediate representation (IR), plus a transparent dispatch contract that resolves each operator to native, common-IR, or rewritten lowering and fails compilation when legalization is not possible. The same IR targets fourteen runtime devices (cpu, metal, mlx, ane, cuda, rocm, oneapi, tpu, hexagon, gpu, vulkan, opengl, directx, webgpu) and two specialty codegen paths (Cortex-M INT8 and FPGA), ingests safetensors, GGUF, ONNX, and rten formats, supports F16/BF16/F64/C64 and quantized INT4/INT8 flows with AMP/PTQ/QAT, and scales via tensor-/pipeline-parallel collectives over TCP and RDMA transports. Beyond neural workloads, RLX also extends to scientific/physics-style domains through sparse and dense linear algebra extensions (e.g., CSR LU/CG/matvec and LAPACK- backed factorizations) and 3D Gaussian splatting operators. We evaluate RLX against PyTorch, TensorFlow, JAX, candle, burn, tch, rten, MLX, CoreML, IREE, Glow, TensorRT, and tinygrad under identical input generation and p50 measurement methodology on one host. On all-MiniLM-L6-v2, RLX-Metal is fastest at every batch (e.g., 16.6 ms at batch 32 vs. PyTorch-MPS 26.7 ms). In the MNIST training table, RLX also has the top-throughput entry (graph-fused MLP: 946,487 img/s), above NumPy+BLAS (787,349 img/s), while retaining 100% top-1 parity on reference checks (e.g., Qwen3).

  • 2 authors
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Sep 28

Unfolding the Leech Lattice: Fused Multi-Shell Decoding and VRAM Layouts for 2-Bit LLM Weights

Leech-lattice vector quantization holds the strongest reported 2-bit quality under its own evaluation protocol. Its kernel decodes one shell; we found no implementation of the multi-shell decoder the rate requires. This paper supplies one and measures its serving cost for decode-phase GEMV at batch 1. First, a serving path for the full 301-class codebook: an offline expansion into GPU layouts and a fused dequantize-plus-matvec kernel reading them without warp divergence, verified against f64. Second, the in-VRAM rate is a design axis distinct from the on-disk rate. Four bit-exact layouts timed in one process show binary bit planes beating one-hot masks on size and speed at constant bandwidth (4.80 bits per weight, 2.15x FP16). Below 4.3 bits a second, irregular stream enters; at 3.6 the decode stops being shifts and masks. Third, deployed four-bit (AWQ) and two-bit (QTIP) GEMV kernels run in the same process. The trellis kernel reads 2.40x fewer bytes than our served layout and runs 2.27x faster at near-equal fractions of their byte bounds: the time gap tracks the traffic gap, the price of unfolding a codebook too large for a lookup table. Fourth, the validity envelope: the trellis kernel outruns our no-weights control, so our launch geometry sets that floor, and on a second memory hierarchy every lattice arm falls below FP16. With the output head held identical across arms, the kernel-and-format path gains 1.11x, 1.29x and 1.41x end to end at 4B, 8B and 14B; with an int8 output head the served 4B reaches 87.0 tok/s in 2.60 GB. The quality cost, 1.38x perplexity and 14.7 MMLU points at 4B, shrinks across the three sizes measured.

  • 1 authors
·
Sep 1

Deep Optimizer States: Towards Scalable Training of Transformer Models Using Interleaved Offloading

Transformers and large language models~(LLMs) have seen rapid adoption in all domains. Their sizes have exploded to hundreds of billions of parameters and keep increasing. Under these circumstances, the training of transformers is very expensive and often hits a ``memory wall'', i.e., even when using 3D parallelism (pipeline, tensor, data) and aggregating the memory of many GPUs, it is still not enough to hold the necessary data structures (model parameters, optimizer state, gradients, activations) in GPU memory. To compensate, state-of-the-art approaches offload the optimizer state, at least partially, to the host memory and perform hybrid CPU-GPU computations. However, the management of the combined host-GPU memory is often suboptimal and results in poor overlapping between data movements and computations. This leads to missed opportunities to simultaneously leverage the interconnect bandwidth and computational capabilities of CPUs and GPUs. In this paper, we leverage a key observation that the interleaving of the forward, backward and update phases generate fluctuations in the GPU memory utilization, which can be exploited to dynamically move a part of the optimizer state between the host and the GPU memory at each iteration. To this end, we design and implement \proj, a novel technique to split the LLM into subgroups, whose update phase is scheduled on either the CPU or the GPU based on our proposed performance model that addresses the trade-off between data movement cost, acceleration on the GPUs vs the CPUs, and competition for shared resources. We integrate our approach with DeepSpeed and demonstrate 2.5times faster iterations over state-of-the-art approaches using extensive experiments.

  • 5 authors
·
Oct 25, 2024

Helix Parallelism: Rethinking Sharding Strategies for Interactive Multi-Million-Token LLM Decoding

As LLMs scale to multi-million-token KV histories, real-time autoregressive decoding under tight Token-to-Token Latency (TTL) constraints faces growing pressure. Two core bottlenecks dominate: accessing Feed-Forward Network (FFN) weights and reading long KV caches. While Tensor Parallelism (TP) helps mitigate the cost of FFN weight reads, it does not scale well for attention. When TP width exceeds the number of KV heads, it leads to inefficient KV duplication, limits parallelism, and constrains batch size. Simultaneously, DRAM reads for long KV histories scale linearly with batch size, further capping efficiency. We introduce Helix Parallelism, a hybrid execution strategy that applies KV parallelism during attention to shard KV caches across GPUs, then reuses the same GPUs for TP in dense LLMs or TPxExpert Parallel (EP) in MoEs during FFN computation. To preserve exact attention behavior, Helix includes a lightweight communication step. To minimize the exposed communication cost, we introduce Helix HOP-B. Helix HOP-B effectively minimizes communication overhead through batchwise overlap, preserving low TTL while improving GPU efficiency. Compared to conventional parallelism approaches, Helix reduces TTL by up to 1.5x at fixed batch sizes and supports up to 32x larger batches under the same latency budget for DeepSeek-R1, pushing forward the throughput-latency Pareto on Blackwell and making real-time inference with ultra-long-sequence practical.

  • 10 authors
·
Jul 6, 2025

NanoFlow: Towards Optimal Large Language Model Serving Throughput

The increasing usage of Large Language Models (LLMs) has resulted in a surging demand for planet-scale serving systems, where tens of thousands of GPUs continuously serve hundreds of millions of users. Consequently, throughput (under reasonable latency constraints) has emerged as a key metric that determines serving systems' performance. To boost throughput, various methods of inter-device parallelism (e.g., data, tensor, pipeline) have been explored. However, existing methods do not consider overlapping the utilization of different resources within a single device, leading to underutilization and sub-optimal performance. We propose NanoFlow, a novel serving framework that exploits intra-device parallelism, which overlaps the usage of resources including compute, memory, and network within a single device through operation co-scheduling. To exploit intra-device parallelism, NanoFlow introduces two key innovations: First, NanoFlow splits requests into nano-batches at the granularity of operations, which breaks the dependency of sequential operations in LLM inference and enables overlapping; then, to get benefit from overlapping, NanoFlow uses an operation-level pipeline with execution unit scheduling, which partitions the device's functional units and simultaneously executes different operations in each unit. NanoFlow automates the pipeline setup using a parameter search algorithm, which enables easily porting NanoFlow to different models. We implement NanoFlow on NVIDIA GPUs and evaluate end-to-end serving throughput on several popular models such as LLaMA-2-70B, Mixtral 8x7B, LLaMA-3-8B, etc.. With practical workloads, NanoFlow provides 1.91x throughput boost compared to state-of-the-art serving systems achieving 59% to 72% of optimal throughput across ported models.

  • 15 authors
·
Aug 22, 2024 2

Smaller But Better: Unifying Layout Generation with Smaller Large Language Models

We propose LGGPT, an LLM-based model tailored for unified layout generation. First, we propose Arbitrary Layout Instruction (ALI) and Universal Layout Response (ULR) as the uniform I/O template. ALI accommodates arbitrary layout generation task inputs across multiple layout domains, enabling LGGPT to unify both task-generic and domain-generic layout generation hitherto unexplored. Collectively, ALI and ULR boast a succinct structure that forgoes superfluous tokens typically found in existing HTML-based formats, facilitating efficient instruction tuning and boosting unified generation performance. In addition, we propose an Interval Quantization Encoding (IQE) strategy that compresses ALI into a more condensed structure. IQE precisely preserves valid layout clues while eliminating the less informative placeholders, facilitating LGGPT to capture complex and variable layout generation conditions during the unified training process. Experimental results demonstrate that LGGPT achieves superior or on par performance compared to existing methods. Notably, LGGPT strikes a prominent balance between proficiency and efficiency with a compact 1.5B parameter LLM, which beats prior 7B or 175B models even in the most extensive and challenging unified scenario. Furthermore, we underscore the necessity of employing LLMs for unified layout generation and suggest that 1.5B could be an optimal parameter size by comparing LLMs of varying scales. Code is available at https://github.com/NiceRingNode/LGGPT.

  • 5 authors
·
Feb 19, 2025

GPU-Initiated Communication: Dissecting Down to the Bone

GPU-initiated communication lets GPU threads post RDMA operations directly to the NIC. It underpins NVSHMEM, NCCL GIN, and DeepEP, which serve the fine-grained, latency-critical communication of Mixture-of-Experts (MoE) models, yet its performance characteristics and optimizations remain scarcely documented beyond source code, and library comparisons fail to separate the costs of the hardware mechanism from those of the library around it. This paper dissects GPU-initiated communication at the GPU-NIC boundary. We first detail the GPU-side network path: queue placement, work-request construction, doorbell ordering, and completion semantics. We then introduce mini-gda and mini-proxy, minimal transports for the GPU and CPU-proxy submission paths, and measure them alongside NVSHMEM IBGDA, NCCL GIN, DeepEP, UCCL-EP, MSCCL++, and fabric-lib on NVIDIA H100, H200, B200, and GB200 platforms. A minimal GPU path issues an operation in 0.7 μs and completes in 4.0 μs; libraries add up to 4.6 μs of issue time through queue management, memory ordering, and completion scope, and issue time scales with the SM clock. A tuned CPU proxy matches or beats the GPU path at idle, at the cost of a dedicated core whose operating state sets its latency and throughput. On either path, sharing a queue with bulk traffic raises latency by one to three orders of magnitude. Reaching the 260 M msg/s ceiling of our InfiniBand platform requires doorbell batching and queue parallelism, and both have resource costs: communication code can reduce GPU block residency even when unused, and all-to-all traffic loses 59% of its NIC message rate at about 3,000 active connections. The submission path alone therefore does not predict communication performance. Our experiment code and results are available at https://github.com/ParCoreLab/Dissecting-GPU-Communication-Experiments.

  • 4 authors
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Sep 30

Tutti: Making SSD-Backed KV Cache Practical for Long-Context LLM Serving

LLM serving relies on prefix caching to improve inference performance. As growing contexts push key-value (KV) cache footprint far beyond GPU HBM and CPU DRAM capacity, KV cache is increasingly offloaded to NVMe SSDs. Unfortunately, restoring KV cache from SSDs suffers from poor I/O performance and incurs significant GPU stalls. This is primarily because the fragmented GPU memory layout results in a massive number of tiny random I/Os, rendering the low-parallelism CPU a severe bottleneck even with GPU Direct Storage (GDS), which still relies on CPU intervention to initiate each I/O and thus remains CPU-centric. This paper presents Tutti, an efficient SSD-backed KV caching solution that eliminates CPU intervention from the critical data and I/O control paths between HBM and SSDs. At the core of Tutti is a GPU-centric KV cache object store, in which the CPU is only responsible for asynchronously loading I/O kernels once per layer to the GPU. Tutti saturates NVMe SSD bandwidth and reduces GPU stalls to near zero through the following designs: (i) we provide a GPU-native object abstraction that enables bulk KV cache transfers and management; (ii) we re-architect the GPU storage stack by introducing GPU io_uring to support asynchronous GPU direct object I/O; and (iii) we propose slack-aware I/O scheduling to avoid GPU resource contention. We have implemented Tutti and integrated it to vLLM. Extensive evaluation shows that compared to the state-of-the-art GDS-enabled, SSD-backed LMCache, Tutti reduces TTFT by 78.3% under strict SLO constraints and improves the achievable request rate by 2x. The serving cost is reduced by 27%. Tutti achieves nearly the same inference performance as DRAM-backed LMCache, while providing almost infinite capacity.

  • 9 authors
·
May 4

ZeRO-Infinity: Breaking the GPU Memory Wall for Extreme Scale Deep Learning

In the last three years, the largest dense deep learning models have grown over 1000x to reach hundreds of billions of parameters, while the GPU memory has only grown by 5x (16 GB to 80 GB). Therefore, the growth in model scale has been supported primarily though system innovations that allow large models to fit in the aggregate GPU memory of multiple GPUs. However, we are getting close to the GPU memory wall. It requires 800 NVIDIA V100 GPUs just to fit a trillion parameter model for training, and such clusters are simply out of reach for most data scientists. In addition, training models at that scale requires complex combinations of parallelism techniques that puts a big burden on the data scientists to refactor their model. In this paper we present ZeRO-Infinity, a novel heterogeneous system technology that leverages GPU, CPU, and NVMe memory to allow for unprecedented model scale on limited resources without requiring model code refactoring. At the same time it achieves excellent training throughput and scalability, unencumbered by the limited CPU or NVMe bandwidth. ZeRO-Infinity can fit models with tens and even hundreds of trillions of parameters for training on current generation GPU clusters. It can be used to fine-tune trillion parameter models on a single NVIDIA DGX-2 node, making large models more accessible. In terms of training throughput and scalability, it sustains over 25 petaflops on 512 NVIDIA V100 GPUs(40% of peak), while also demonstrating super linear scalability. An open source implementation of ZeRO-Infinity is available through DeepSpeed, a deep learning optimization library that makes distributed training easy, efficient, and effective.

  • 5 authors
·
Apr 15, 2021

AIConfigurator: Lightning-Fast Configuration Optimization for Multi-Framework LLM Serving

Optimizing Large Language Model (LLM) inference in production systems is increasingly difficult due to dynamic workloads, stringent latency/throughput targets, and a rapidly expanding configuration space. This complexity spans not only distributed parallelism strategies (tensor/pipeline/expert) but also intricate framework-specific runtime parameters such as those concerning the enablement of CUDA graphs, available KV-cache memory fractions, and maximum token capacity, which drastically impact performance. The diversity of modern inference frameworks (e.g., TRT-LLM, vLLM, SGLang), each employing distinct kernels and execution policies, makes manual tuning both framework-specific and computationally prohibitive. We present AIConfigurator, a unified performance-modeling system that enables rapid, framework-agnostic inference configuration search without requiring GPU-based profiling. AIConfigurator combines (1) a methodology that decomposes inference into analytically modelable primitives - GEMM, attention, communication, and memory operations while capturing framework-specific scheduling dynamics; (2) a calibrated kernel-level performance database for these primitives across a wide range of hardware platforms and popular open-weights models (GPT-OSS, Qwen, DeepSeek, LLama, Mistral); and (3) an abstraction layer that automatically resolves optimal launch parameters for the target backend, seamlessly integrating into production-grade orchestration systems. Evaluation on production LLM serving workloads demonstrates that AIConfigurator identifies superior serving configurations that improve performance by up to 40% for dense models (e.g., Qwen3-32B) and 50% for MoE architectures (e.g., DeepSeek-V3), while completing searches within 30 seconds on average. Enabling the rapid exploration of vast design spaces - from cluster topology down to engine specific flags.

  • 21 authors
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Jan 8