Data-Centric Recursive Self-Improvement for Navigation via Policy-Synchronized Language-Action Dual Bootstrapping Paper • 2610.15782 • Published 5 days ago • 29
Imprint Reader: From Weight-Update Readout to Behavioral Intervention Paper • 2609.35261 • Published 18 days ago • 16
WanPE: Towards Cinematic Prompt Enhancement for Modern Text-to-Video Generation Paper • 2609.30221 • Published 22 days ago • 48
RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents Paper • 2609.22000 • Published 28 days ago • 81
RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents Paper • 2609.22000 • Published 28 days ago • 81
OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models Paper • 2607.28609 • Published Jul 30 • 76
N_0-TWAM: Scaling Tactile-Native World-Action Model for Contact-Rich Manipulation Paper • 2607.23783 • Published Jul 26 • 48
N_0-VTLA: Scaling Vision-Tactile-Language-Action Model with Latent Tactile Tokens Paper • 2607.23782 • Published Jul 26 • 80
Qwen-AgentWorld: Language World Models for General Agents Paper • 2606.24597 • Published Jun 23 • 167
WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces Paper • 2606.09426 • Published Jun 8 • 50
MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research Paper • 2605.26114 • Published May 25 • 63
SkillOpt: Executive Strategy for Self-Evolving Agent Skills Paper • 2605.23904 • Published May 22 • 268
WildClawBench: A Benchmark for Real-World, Long-Horizon Agent Evaluation Paper • 2605.10912 • Published May 11 • 39